Nintendo shows Bayonetta 1, Captain Toad: Treasure Tracker

Coming from a NintendoEnthusiast interview with Nintendo of Canada's Matt Ryan...

NE: Yeah, that’s what I would call a really integrated partnership not just from a gameplay perspective but from a business relationship. Both franchises are already popular but now they are each contributing something to the other with its presence. Tecmo Koei brings the gameplay, and Nintendo brings the style and aesthetic environment.

Matt: That is the magic that’s happening there and it’s sort of happening as well with Bayonetta 1, which we’re offering with together with Bayonetta 2 for free, but allowing you to play the game in HD and to ‘cosplay’ as Nintendo characters. And there’s some other surprises in that regard that we still haven’t even announced yet. So expect to hear more about Bayonetta 1.

And, of course, Bayonetta 2 is this visually stimulating, over the top action game, with a really strong female protagonist. Which, in case you haven’t noticed, is kind of a theme for us; the more recent prominence of female characters. Having female characters playing a role that we haven’t seen often in the past, outside of Samus. And that leads us right back to Hyrule Warriors, seeing Zelda kick some serious ass is pretty impressive. It’s not something that we’ve necessarily seen before from Nintendo. Female Nintendo protagonists are finally stepping into the forefront in their role in the game. Whether it’s all the female heroes in Hyrule Warriors, Bayonetta, the female characters in Super Smash Bros, or Samus in Metroid. Even Splatoon!

NE: Captain Toad: Treasure Tracker – this is a game that was taken from a mini-game within Super Mario 3D World and turned into a spin-off game. Is Nintendo’s intention for it to be a small spin-off that is just a more fleshed out version of the original mini-game, like a fun diversion, or is it meant to be a full-fledged retail game, with as much content as a full-fledged Mario game?

Matt: Captain Toad: Treasure Tracker will be a full standalone retail game. It won’t just be a fleshed out mini-game. We’ve actually only shown a little bit of the game so far. There’s a lot more we haven’t shown yet. The game is very “Nintendo”. It brings Toad into the foreground as the star of his own game, because until now he’s just been given side character roles. And because he’s the focus, the gameplay revolves around his personality and play-style, similarly. You’ve got to deal with the “Toad” physics – he’s slower, he doesn’t jump, he’s weighed down by the backpack, he’s smaller. And because of that, there’s this whole puzzle environment which is different than how Mario would deal with obstacles. You’ll have to solve puzzles and learn to avoid obstacles. It’s a much more evolved version of the mini-game levels you played in the past. So, it’s hard to compare it to a Mario Galaxy or 3D World, because the gameplay is very different. This is more of a puzzle-platformer. But in terms of content, this is definitely a fully fleshed out retail game.

Full interview here